hello-light-pro
Last updated
var pointLight = new THREE.PointLight( 0xff0000, 1, 100 );
light.position.set( 50, 50, 50 );
scene.add( light );var spotLight = new THREE.SpotLight( 0xffffff );
spotLight.position.set( 100, 1000, 100 );
spotLight.castShadow = true; // 设置生成阴影
scene.add( spotLight );<script type="text/javascript" src="../libs/WebGLDeferredRenderer.js"></script>
<script type="text/javascript" src="../libs/ShaderDeferred.js"></script>
<script type="text/javascript" src="../libs/RenderPass.js"></script>
<script type="text/javascript" src="../libs/EffectComposer.js"></script>
<script type="text/javascript" src="../libs/CopyShader.js"></script>
<script type="text/javascript" src="../libs/ShaderPass.js"></script>
<script type="text/javascript" src="../libs/FXAAShader.js"></script>
<script type="text/javascript" src="../libs/MaskPass.js"></script>